Battle Spirit

Battle Spirit is a new System which was added in on Version 1.1. It acts as your "Real" Health and somewhat similar to what Willpower is. As we didn't try to mimic Willpower and we have likely some changes that are different from the original system we decided to name it "Battle Spirit".

How does it work
Battle Spirit is drained once Lethal Mode is turned on


 * When toggling Lethal Mode a label will appear now on the screen, indicating whether you are in lethal mode or not
 * Once hitting another target in lethal mode the target will be put into lethal mode aswell
 * Once you are hit or someone hits you a marker will be placed onto you. It's nothing visual, but it's easier to explain it this way.
 * The markers reset with every hit. As long as the marker is placed upon you you will loose Battle Spirit for each Health you are regenerating during a fight
 * When getting koed you will instantly loose 30% Battle Spirit
 * Once hitting 0% and beeing knocked out you will be knocked out for 30 minutes (relogging will prolong this)
 * When outside of a fight for atleast 2 minutes you will start regenerating Battle Spirit very slowly. This can be increased by using regenerators or bandages The marker is removed by either getting koed or by staying out of lethal battle for 2 minutes straight Blasts and beams will also trigger these markers
 * Once in Lethal Mode and Battling your opponent you can't exit Lethal Mode until you are atleast 2 minutes out of fight