Rules

GOLDEN RULE
Respect other players. This obviously includes admins aswell. (Examples: Racism,sexism, or any other form of discrimination. ERP is not allowed on Roleplay Budokai. Please respect this rule. This isn't some Pedo/Date Server. NO RAPING - No HARASSMENT - NO MEANS NO - Thank you..

Rule 0:
Practice common sense while consulting these rules. The rules are guidelines for the server and discord and should be interpreted to suit the situation at hand, not manipulated to suit your needs. Attempting to Rules-Lawyer an Administrator is never a good idea, and likely to result in harsher punishment. The Server Staff retains the right to issue Permanent Bans only if said players are considered to be consistent net negative to the community and server, without the need for any specific Rules to be broken.

Rule 1: Listen to the Admins
The Staff Members have final say on the Server. If you are banned from a Server or a Public Server. Your banned. Please do not run to the Developers unless its for a just cause. If you are banned from the Server, you can create a Ticket in Discord to talk about your ban and maybe get unbanned(To create Ticket write: -New Motivation)

The Ticket System on Discord is not to be spammed. If you do not get a response, the Administrators are either busy with other matters or not available. If no Administrators are available, you may take your request to the Discord Developers if needed.When in doubt, -New (Motivation) any question you may have about the Server Rules.

Rule 2: Maintaining a Respectful Environment
Racial, Homophobic, Ethnic, Religious, etc is not allowed. However Slurs are allowed as long someone doesn't have a problem with you directing these slurs at them. Terms such as "Faggot" and the N-word, "furfag", etc are expressly not allowed on Roleplay Budokai Discord & Servers. The administrators can mute or ban you.

Rule 3: Don't use the server to advertise
Do not use the Server or the Discord to advertise other servers or for other commercial interests. An expection may be made if you seek a Owner or Developers expressed direct permission/approval. Administrators can Permaban you instantly otherwise.

Rule 4: Your Name
Don't put before or after your name the ex.GM,Staff etc.(Any rank given only by Administrators.) It is also strictly forbidden to create a name similar of any administrator's name or insult, racism etc.

DON'T MAKE OBNOXIOUS NAMES basically.

Rule 5: Do not impersonate admins under any circumstances
Do not threaten to get other people banned. This will not end well for you! Also no GM/Staff behaves like this either. Do not go around threatening the community just because your Staff.

Rule 6:Report bad administrator
If you feel that an admin has acted inappropriately or if you're not sure about any of the terms used here, please write a ticket. Please read ALL the rules before writing it, they contain important information you will absolutely need! ALSO IF ADMINS HAVE TARGETED YOU <-Don't need to happen! Also BADADMIN will be banned without any advice if they will use their commands(in game or in discord) for personal purpose.

Rule 7: HACK or BUG USING
Every hack, bot, pl, emulator, is strictly forbidden in these games. The administrators will peraban you instantly. Also those who lag the server with stupid things like new bug abuse without reporting, item dropping or pulling a large amount of mobs all together. (Will be considered done with intent)

Any abuse of functions such as Zenkaiing (It will be updated with patch 1.1.4) is forbidden !

Rule 8: Don't speak about Hacking
Don't join our community or Servers and be like "I will shutdown he server" or "Give me extra in world stuff cause I'm a bad motherfucker you should fear me" You legally are threatening us. At which point we will file a grievance with Byond.com & Local Law Agencies with your (CID, all IPs, and keynames). Furthermore you will be permabanned without a ticket-support due appearance in our Discord Channels. Tread lightly!

Year Restrictions

 * Space travel/teleportation off-map can be done starting at year 10. (subject to change) & KILL YEAR = Year 5
 * Halfie Breeding can only be done after year 15 ! If we see a halfie before that he/she will be player save wiped
 * Bios and Bebis can be done at year 25.

General

 * People under the effects of Time Freeze may NOT be stun chipped.


 * Again, use common sense and respect other players and admins. IC actions have IC consequences. For example, if you mouth off to/insult Saiyan royalty, don't complain to admins if the royalty does the logical thing and injures and/or kills you.


 * We're all here to have fun and RP. If you're only here to troll, piss people off, go on a killing spree, etc. do yourself a favor and don't waste your time with this game. This ties into common sense and the spirit of the rules, both of which are critically important.


 * No IC in OOC: Don't post emotes / says or any IC information in OOC. This is can be considered disruptive at best and metagaming at worst. Don't do it. An exception may be made for your own emotes / says for the purpose of humor, etc.


 * Asshole: Don't be an asshole and kill people for shitty reasons (evil/insane/hungry/just didn't like them, etc.), even if you come up with an IC reason to do so. Remember that killing someone usually ruins their RP and by extension harms the RP of those around them, so keep that in mind and don't kill lightly. If you're playing a villain, think of ways to do evil that don't involve outright slaying/absorbing everyone who opposes you right away. Injure verb (temp injuries only, unless the player is OK with a perm injury), intimidation, knocking people out/around, stealing, etc. It's more fun for all parties and is a lot less cliched.


 * Alt Interaction: Any form of direct or indirect interaction with your alt characters is not allowed. For example, sparring, mating, digging/mana gathering, or anything that would give you any sort of advantage. People playing on the same IP may be scrutinized and asked to prove they are two different people. Minor ranks are only permitted to having one other alt and MUST first get it approved by the admin team via AHELP. Alts cannot be at the same Z-plane. The only exception is if you have an alt at AL and your character from LR died and is now at the checkpoint. In that case your NEED to make on of them AFK mechanically to play the other one.

What's IC Mean?: All actions in-game are IC. You are expected to stay in-character at all times. Use parentheses with say to talk OOCly. Also, if you're going to do/say something that you weren't serious about, make sure you put the (omit) at the end of the say/emote.


 * Roleplay: In general, you are expected to roleplay any action that would affect another character/player, whether it be positive or negative..


 * Metagaming: Isn't allowed. This means your character doesn't know of things like Dragonballs, Guardians, Kami's Lookout, Korin's Tower, HBTC, what happened in/after DBZ (this is a completely different timeline anyway), etc without learning of such things through a rank/event character that would logically have such knowledge. That also means you can't use info you receive from OOC sources ICly in any way (example: screaming for help over OOC when you're getting clobbered by another player is obviously OOC, but telepathing or using a scouter/communicator frequency is IC). Knowledge of spiritual energy (ki) is allowed from the start, but obviously most of you won't start off with ki skills.


 * Teaching: OOC teaching is not allowed, for ranks or for regular players. All skill teaching requires an emote of sufficient size and detail for each individual skill you are teaching.
 * Rare Skills such as Kaioken / Majinize / Mystify and Demon Auras need atleast 3 Days IRL Teaching + Admin Approval and alot of RP


 * Accidents: If you or anyone else had an accident and your gravity machine, ship , regen tank , etc â€¦ end up broken , you have to deal with the problem ICly. Emote the destruction of the item. Admins will not refund any of your accidents but if we find out you are abusing of this rule a ban will be placed.


 * Grammer: Use proper grammar when using say or emote. ICly, if you use lowercase/shorthand where you should be using proper grammar, you'll appear to be mentally handicapped and others won't want much to do with you.


 * Buildings: You must include a door or opening leading into a building and all rooms inside of it. You can not have â€œhiddenâ€ rooms inside your building that lack doors, you can not make it so that the only way to enter your house is by abusing solid roof toggling. If we find buildings like these we will admin delete sections of roof to allow anyone to enter. You are also not allowed to place more than one door per tile with nothing under it, due to interactions with the Hacking Console.If you are discovered to be building in a way that could be considered disruptive or obnoxious in any way, (i.e. spam building ugly tiles all over the map or blocking off public access ways) you will likely be punished and have your buildings torn down.


 * Naming: Your name must begin with a CAPITAL LETTER, and contain only alphanumeric characters. (A - Z, 1 - 0). Whilst not strictly enforced, you should consider the naming conventions of your chosen race if you know them, i.e. avoid "Bobâ" if you're a Saiyan. In general, be creative and realistic in the scope of your RP environment when choosing a name, and youâ€™ll likely be looked upon more favorably as a roleplayer. The character name you enter at creation should be the one you keep if possible. The structure of admin alerts and verbs makes it difficult to quickly assist "Victor Humstead" if your original name was "Aero the knight"


 * Portals: Portals can only be used to get to the places you have already been before. Create a portal to other realm needs head administrator permission. Create your own Realm is allowed.


 * Dummy: Four people can't use a log/dummy at same time. If an admin catch you doing that you'll be punished.
 * ERP: ERP is not allowed in the game.  You are allowed to do a Fade to Black, aka FTB an take the rest of the rp off the game. Make sure both parts are consent.
 * INF: Any party present may request INF or for response time in order to act in the coming scenario. Anyone that has the typing overlay is considered to have asked for INF and must be allowed adequate time to roleplay. If it's used in the middle of a fight both sides need to turn RP mode on.

Combat Rules
1) Roleplay: All combatants that are at the scene (actively fighting or supporting) need to emote their intended actions during the Roleplay phase in order to participate in the verb phase. Those who are not at emoting are stating that are not fighting in the scene should be excluded from the combat phase and be considered spectators. All intentions must be at the end of the RP either malicious, support or steal.

2) Spectating: Those who are around watching the scene are considerated spectators and they can be affect by IC actions. If you get hit in the scene and end up getting KOed or dying are considered IC.  You cannot turn on  RP Mode to watch the scene since your character is exposed to the consequences of the scene.

3) Team limit: All battle scenes should have five persons each side maximum.

3.1) After the both sides are  finished their roplays, its time to start the battle phase. Make sure to state your intentions.

4 )Battle: Now the verb phase starts and it'll be active until:

4.1) All sides except one are knocked out or all but one successfully flee or all members agree to stop fighting and agree to a "draw". When someone is knocked out you must turn on RP mode until the beginning of the Resolution phase.

4.2) At the end of the Verb Combat phase, if you are still standing you may carry out your intentions stated in your emote, such as theft or use of the injure verb.  Once you carry out your intentions, you must then roleplay the results, participation is optional for the target.

4.3)Combat Pause: Combat pauses may be requested during the verb phase of fighting. Player must enter at RP mode and call admins stating their reasons. The round will be restarted if the administrator allows.

4.4) Player Disconnection: If anyone involved in an active or imminent combat suddenly disconnects, a free pause will be given to wait for their return. If they do not return in a certain period (10 minutes is a fair time) the situation will be resumed after a  a new countdown.

5) Resolution: After the battle phase has ended, both parts enters at the resulution phases.  They execute their previous intent (except if its a kill intent, we can allow all participants to write their kill RP if they wish to)  The ones that are up may execute their intent )(Injure, Steal, Absorb) on one of their targets or flee the scene if they declare Flee intent. After performing the action, you must roleplay the results. Those who are affected by the RP can make their response to the acitons, it's optional. Finished that phase, the next battle phase starts.

5.1) After every round, everybody should meditate to take out their anger/power up.

Rounds:

Round 1: First round basically is to measure the power of your opponents. At this round you basically follow the rules stated before. This is a non lethal round, it's like a warm round before the true battle. When this round is over you execute your RP but will not injury (using the verb) nor kill, stealing is optional. Since it's the first round you need to roll a dice to succeed. Both sides throw a dice and if the attacker gets the best, he steals the item, if the defender gets the best roll, he somehow block the attempt.

Lethal Rounds : The real battle starts now, after the first round you enter the lethal rounds when you activate lethal intentions both sides will start draining Battle spirit. Both parties should turn the lethal intention. At this round piercer and death beam are permitted and ocasionally deaths can happen at this round, so take care. At the end of this round, its possible to injure a limb. You execute the action and the detail that with a RP, this is not optional since it affect your opponent. After that wait for your opponent answer stating their damage if injuried or just the consequences of that round. You can flee from the battle as long you have battle spirit left.

Final Round: The conclusion, At this round, the scene will probably end. You'll state your intents an fight. This round will end when one of the sides reaches 30% of Battle Spirit. You can not flee, and must fight back, From here you either accept your fate. Or get lucky enough to be saved by someone else.

On the off chance you are being saved. A new round will start between the killer an the The one attempting to save. If the saver wins the fight. The killer has to respect the outcome, an for all intents purpose the saver an the one being saved. Are allowed to leave the scene unhindered. A small remind to those who are trying to save the one getting killed: The one that is saving must be on same Z Plane. AKA same planet.

However, the same is true for if the killer wins the fight. They will in turn be allowed to continue their kill on the first designated target. This also means no one can contest that kill at this point in time. ONLY ONE PERSON, at any given time. May attempt to save the person being killed. This is final.

Flee/Chase: You can make Flee and Chase using a dice in this case 1d20. As a chaser you need to roll something that surpass the one with fleeing intention. Ex: Chaser throw a 1d20 dice and gets 15, the fleeing one gets 13. At that point, you are allowed to chase them and start a new round. A character can only chase one person and that must be defined before the roll. If someone flees from the scene they cannot come back and need to wait until that scene is finished.

Additional Rules


 * Any action in combat: (Actively participating in combat, Fleeing, Supporting, Rescuing or otherwise interacting with a combatant) must be started with an emote, and a thirty second countdown. This emote must be at least 50 words (This rule is light in that being within a few words is alright, but being more than 5 words away, especially if done repeatedly, will render the RP invalid).


 * Any hostile action: That may result in injury or death or whose intentions are injury, death or robbery must include a Malicious Intent tag at the end of the emote in a bracket, including the target of the action. You must clearly describe or communicate what your character will do during the situation. All combat that is not a spar or directly for training can be or become malicious. Malicious intent covers both intent to injure and to kill an enemy. If you do not include this, the RP is not valid and must either be submitted with clear targets or omitted and ignored. If someone is fleeing, you must indicate you are pursuing them if you intend to. If you intend to perform a "support" action, such as healing, grabbing, etc, it must also be indicated with a Tag. if you want to make an injury against an opponent, you need to turn the LETHAL MODE ON while fighting the round that you included the action previosly mentioned.
 * Ground Smash/Explosion, Homing Finisher can only be used once in a fight
 * Shockwave can only be used two times per round.
 * Self Destruction needs a 60s countdown after battle begins


 * Participation: Arriving to a combat scenario will not immediately enter you into that combat. When you first arrive, you are in a â€œWitnessâ€ state and you may not interact until the Resolution Phase RP is complete and the Main RP Phase begins again. If you happen to arrive during the Main RP phase you are typically allowed to participate unless you show up when the countdown is at 10 or less. In a group battle, if you are KOâ€™d before the end of the battle, you must RP mode until all combatants have finished combat.


 * Building During Combat: You are not allowed to build roof, walls, tiles , etc in combat. You are allowed to build items (magic or tech) in the middle of the fight but you should allude to them in your emote. The items you are attempting to build must be built at the start of the combat phase.


 * Pre-Emptive Anger: You may not start any combat with anger unless that anger is the result of a recent death or coming from an earlier round of the same combat.


 * Mulligans: A situation where rules are broken or a bug feasibly alters the result of combat -MAY- result in an admin declaring a redo of the situation. Combatants will be restored to where they were before combat began, and the situation will resume from the beginning after a countdown.


 * KO Verbs: Auto KO verbs such as stun chips, Augment KOs, Soul Contract, etc., are considered an act of combat and must be RPed and follow regular combat rules. You may also use one of these in place of an injury if you win a round.


 * AFK Rules: You may not harm any player that is AFK in any way. You may not build around them to wall them off. You are only protected by the AFK tag itself. You may not flag yourself as AFK to deliberately avoid harm.


 * Grab Rule: You are not allowed to grab items in combat that would disrupt players from dealing damage to you. Examples are training dummies and punching bags. Grabbing other players is fine as long as you have the intent to use a damaging ability on them.


 * Avoiding Combat: Combat Avoidance is spending more than half the time running away from an opponent. Combat Avoidance is not dodging or evasion, it is fleeing in a non-flee situation.


 * Tile Limits: You should stay within 15 tiles of a person at all times. Spending longer than 5 seconds outside of the 15 tile range, or dipping out of the 15 tile range repeatedly can be considered a breach of the rule. Generally speaking, you should stay within the default screen limit of your opponent.


 * Changing Z: Changing Z-Coordinates is not allowed with pods or ships. Changing Z's after a combat situation requires a full RP, and CD of your means; be it a telepad, a magic portal, or another Z-shifting skill. Using pods and ships to escape a Z-coordinate requires combat to be over entirely. If you wish to change Z's, it must be done between rounds and fights.
 * One must commit itself to train with a rank for at least 10 years
 * DL Majin comes with DB, giving control over the character. If one has already its dark blessed, you only get the majin.
 * Mate: We do allow players to make into their kids. However, it can only be the father. The rules are as follows:  1) No Memory what so ever of previous life.  2) Ability to reincarnate becomes null.  3) Any an all items the parent owned/had before making into the child, get destroyed. This means everything.  4) IF YOU ARE A RANK. THIS OPTION DOES NOT APPLY TO YOU. MEANING YOU CAN NOT DO THIS. PERIOD!

Skills & Item Rules for RP


 * Self Destruct: To use Self Destruct, you must ask everyone to roll a dice to see if they can flee or not. Those who gets a value below the self destruct user will not be allowed to flee, but they can try to attack the user. The user must start a 60 seconds countdown after the normal round countdown, before he can activate the skill.


 * Stun Chips: You are allowed to activate a stun-chip during any round of combat, as long as it is a clear intent.
 * Scouter and Communicators don't work between realms LR/AL and vice versa.
 * In order to speak with someone that is present on other realm, you require a cardinal/archdemon from AL side or EG/Elder from living realm.


 * Conjure/ConjureKaio: Kaio & Demonic conjuration requires admin permission. Always admin-help before conjuring your demon or you may face a punishment and have the demon sent back with no refund. This permission is valid if your trying to bring someone whose Kaio or Demon from the Afterlife Realms to help in Combat when a RP is already going on


 * Homing Finisher: You are allowed to move to avoid this skill, but you must return to combat the moment the skill has finished firing. You are not allowed to move Z-Levels whilst avoiding the technique.


 * Imitation: You are allowed to imitate anyone around you as long as you post a roleplay.
 * Realm Teleportation: Travel between Afterlife Realm to the Living Realm/ Living Realm to Afterlife Realm, needs admin permission.


 * Absorb: You can only use this skill instead of using Injure as part of the Resolution phase. Once your opponent reaches 0% of battle spirit and the round end, you must RP the absorption trying to finish the action. If the one koed is not saved by anyone you can just proceed with the action killing the target as result.


 * Instant Transmission: A maximum of two people can be taken with you when this skill is used. Outside of combat, you are free to use this technique with no restrictions so long as you emote and CD each use, barring the barrier over the Afterlife, if it is active.
 * Senzu Beans: The Korin is the only one allowed grow Senzu Beans. Anyone that was given o
 * ne can use them but never plant.
 * Planet Destroy: You must construct a narration to be posted by the admin. Once this is posted, you must wait for players on the planet to arrive and attempt to stop the Planet Destroy. You must beat them in three rounds of combat, after which they will be considered too injured to make another attempt at stopping it.


 * Upon roleplaying the use of the Planet Destroy technique after the third round, there is no way for the skill to be stopped, short of someone else teleporting you out of the area through Instant Transmission. Telepads and portals are not applicable. You require a good reason to request this and must be of a significant Battle Power to attempt it.

Rank Rules

 * Fruit is limited to 1 Fruit per 2 years. Fruits are logged in the Admin Logs when they are created on this server. Please be mindful and responsible about this.
 * Rank Activity: Ranked players are expected to play at least 4 days per week for at least 15 hours total. Some leniency may be given if you inform admins of a prolonged absence for a good reason, and we would like it if you gave us a 24 hour advance notice if possible.
 * HBTC Usage: The Earth Guardian may allow up to a maximum of (2) people to enter the HBTC during a time where there is a major Universal/Planetary threat. No more than (2) players may enter the HBTC at a time. In order to receive the boost, you will need admin approval and admin assistance and only the EG can open the door through IC and has knowledge of the room. Even if you know the Tower you do not have IC knowledge of the room and stumbling upon the room with the door does not count as finding it ICly. That's called Metagaming.
 * Reincarnation: You may not force reincarnate someone if you have the ability to do so.
 * Restore Youth: You may not use this skill without consent OOC from the other player.
 * Unlock Potiental: Can be used ONCE per 5 years. With a suitble IC reason for it. You do need HA permission.


 * Dragon Balls: You need IC knowledge of it first off. Secondly, you may only use them once per X years (This will be defined by the EG/Elder). And with Admin Approval for the IC/RP. You can`t put Dragon Balls inside a player house, that would be unfair to everyone. To prove that you possess one dragon ball with you, you must take a screenshot with the Dragon ball number and put your name on it. (Ex: Magic Ball 5 Jonas)
 * Grime: Do not grime your Rank skills off. Period. Everything is IC for a Rank. There is no LOOC to oh you want to Spar now? No. Ranks are closely watched on here. If any rank is found to be doing this. You will be stripped and nerfed harshly.. Ranks are suppose to be a example to the other players in this Community.
 * Promote the Roleplay: Do not destory it because a non-rank whips your ass up and down a Planet. Ranks should not always be in the spotlight during all Events. Give the players a proper nudge to get them involved with things.
 * Icerian Lord Changelings: (and Non Ranked Changelings) --- To achieve any transformation after the third one or the second one if you are Kold type, you need to send in admin-help and request permission to use it. Failure to do so or heed to this rule. And your Forms will be locked.
 * The rest of the Rules: FOR Ranks is Common sense. You do not need us as Staff to hold your hands with this. And restricting you to much would hinder the creativity IC, I know you all can create. So lets go..

Admin Rules

 * Before banning any individuals, a reasoning must be made and other admins must be contacted for judgement (although if the rest of admins are busy and they can't help, judgement may be done alone).
 * When a major event is going to be done, a majority of the event admins should be contacted (especially the admin(s) who came up with the idea of the current arc if one is ongoing and the event is related to it). Minor events do not apply. Small rewards can be given out.
 * It's completely forbidden to give items to your own character or another character for no reason. If someone, even yourself, were to receive something in an admin-created way, it should be posted on admin chat. This includes editing any stat, varâ€¦so on. Only exception is when editing is for fixing bugs.
 * Do not leak a player's information, such as an IP, BYOND Key (if it's not known/doesn't show up in Player Who list or OOC chat), and so on.
 * All players will receive the same treatment. Bias is not tolerated.
 * Do not harass any player. You may think whatever you want of them and in OOC speak freely of whatever you want, but donâ€™t go out of your way of harassing somebody (just like any player canâ€™t do).
 * Restrain from stat editing in any form, it tends to break a game and makes unfair advantage to certain characters, if you are making an Event Character or Custom Rank, give them some static rewards, not mod changes.
 * You can give boosts to ranks that involve age editing but if you do it, remember that in certain game projects it gives people access to more power so if they get the age increase, they shouldnâ€™t get the BP boost, if they pick the BP boost as reward for a rank, do not modify the character age(it's to prevent double boost from prime and other type of unfair advantage over other players on the server)