Races

Many different races of various environmental and cultural backgrounds fill the Universe. Though separated into two distinct planets by The Two, these races all have their own rich historical, mental, and physical differences.

 Alien: 

Overview:

An "Alien" is a catch all term for any race of people not commonly known across the Universe.

History:

Racial Abilities/Characteristics:

Due to their broad nature, Aliens have an essentially limitless potential when it comes to their possible abilities, innate talents, and racial capabilities.

Transformations:

As with their abilities, the true limit of what transformations they hold is unknown until the first one preforms the feat.

Ultra Alien: 2.3x BP

Significant Aliens:

- Ginyu

- Jiren

- Frieza's Force

 Androids: 

Overview:

An "Android" is a catch all term for artificial life. Although possible, neither Child nor their subjects felt a need for artificial life. However, with the changing universe and separation, one of the many races may end up creating their own rendition of life.

History:

Nonexistent

Racial Abilities/Characteristics:

Whatever they were built or upgraded with.

Transformations:

Nothing

Significant Androids:

- C17, C16 etc.

 Bebi (Rare): 

Overview:

Usualy created by a scientist, the Bebi is a artificial mutant parasite mixed with different DNA. He's able to take control over a body and steal its strenght.

History:

Racial Abilities/Characteristics:

Whatever are their DNA but can control every body

Transformations:

Nothing

Significant Bebi:

- Baby himself

 Bio-Android (Rare): 

Overview:

A Bio-Android is simply an Android made by a mixture of DNAs. It usually takes a bug form and need to absorb their prey to achieve PERFECTION.

History:

Racial Abilities/Characteristics:

W

Transformations:

The Semi-Perfect and Perfect form doesn't give a BP boost, it usually appears after absorbing enough BP.

Significant Bio-Android:

- Cell

 Changelings/Icers (Frieza's Race): 

Overview:

Its rare for a Changeling to refer to themselves as a part of a race, as their superiority complex typically doesn't allow for sharing pride.

History:

Racial Abilities/Characteristics:


 * Incredible endurance that allows for both survival in a vacuum and defense against powerful attacks.
 * A carapace like skin reminiscent of reptilians, usually presenting a bold color as a form of visual dominance on certain sections of their body.
 * Though it depends on current transformation, Changelings typically have a prehensile tail. This tail can be a weakness, as Changelings normally don't train with their tail (a long appendage) cut off, which can mess with their balance. Either way, Changelings regrow and reshape what part of their body would be a tail between transformations. Presumably a Changeling could do the same to heal that less complicated limb after damage.

Transformations:

Changeling transformations are actually limiters in a sense. A Changeling is born in their "First" form to limit any possible disasters during birth or adolescence, and it takes immense strength to be able to control their subsequent forms.

- Frieza class: - 1st Form: 1.2x BP

- 2nd Form: 1.5x BP

- 3rd Form: 1.65x BP

- Cooler class: - 1st Form: 1.2x BP

- 2nd Form: 1.3x BP

- 3rd Form: 1.4x BP

- 4th Form: 1.6x BP

- Kold class: 2.8x BP

Naming Conventions:

Always enjoying a pun, Changelings will typically name themselves after an aspect of cold weather, objects that lower temperatures, or generally anything attributed with dispelling heat.

Significant Changelings:

- Frieza

- Cooler

- Kold

- Chilled

- Frost

 Demigod: 

Overview:

A Demigod is a soul in the afterlife that has obtained so much power in that realm that they no longer identify as their original race. Demigods are celestial and demonic energy given form inside of a sentient soul.

History:

Racial Abilities/Characteristics:


 * Demigods are more or less a part of the Afterlife, moreso than a regular soul. Due to this, they have an inherent understanding and ability to manipulate life energy at its basest form, some claiming it to be similar to the Gods themselves.

Transformations:

- Any class: 1.7x BP

- Primordial class: 1.8x BP

Significant Demigods:

 Demon: 

Overview:

A Demon is thought to be the physical embodiment of the Demon Child's will. Though they all have their own wants and self realization, all Demons tend to favor looking at life through the Demon Child's point of few with hedonism and essentially doing whatever they want whenever they want.

History:

Racial Abilities/Characteristics:


 * Demons are negative creatures. They consume, they destroy, they dominate. Creation isn't usually their shtick, with the few exceptions shown being the first step in a plan of genocide rather than any real creation. As such, it would take an uncharacteristically large amount of empathy and compassion to bring a Demon to be considered a 'positive' individual.



Transformations:

Nothing

Significant Demons:

- Dabura

- Mira

 Heran: 

Overview:

A strange alien race with a teal-green color skin, those Herans are born with great strenght and great power, they usually form pirates crews and raids others planets.

History:

Racial Abilities/Characteristics:

They're really strong! Because they're strong mens! Also they can turn into zombies if they die.

Transformations:

Full Power: 2.5x BP

Significants Herans:

- Bojack and his crew

 Human: 

Overview:

Humans are somewhere between a Tuffle and a Saiyan, with an equally wide range of capabilities in between. Humans are remarkably adaptive, yet can become experts in their field when it comes to magic, science, and martial arts. Though many races fall into pit falls of cultural beliefs, Humans tend to have several different moral pit falls to choose from, ranging from throwing a box of kittens in the river for fun to making sure trees aren't cut down just in case they have feelings.

History:

 THE INTERNET IS IC 

Racial Abilities/Characteristics:



Transformations:

Super Human: 2x BP

Though some claim it to be a state of mind, others claim there is a state of complete release capable of empowering Humans to exponentially powerful levels. This Third Eye technique can more or less be activated indefinitely, and could be a 'next' state for Humans.

Significant Humans:

 Kaio: 

Overview:

Kaio are those who have been touched by the energy of the Holy Child. Some believe they've always existed as the Holy Child has, some claim they were made when the Holy Child disappeared, and some insist they don't exist.

History:

Racial Abilities/Characteristics:

Kaio are old. Even the ones that are young will tell you how infinitely old they all really are. The Kaio rarely tell about their own myths or creation, and are generally mysterious about anything known about them. Though occasionally mischievous, at best not helpful, Kaio are inherently 'good' natured, detesting violence with no just reason and all around trying to maintain peace in the Afterlife.



Transformations:

True Purity: 1.4x BP

Significant Kaio:

- King Kai

- Old Kai

- Kaio Shin

 Konatsian: 

Overview:

The Konatsu are a peaceful race which wield sword better than anyone. They look like human but with pointy ears. The legend says that a Konatsu Hero saved its people from a gigantic monster by playing an Ocarina.

History:

Racial Abilities/Characteristics:

They're the best at weilding swords and playing Ocarinas.

Transformations:

Justice Form: 1.5x BP

Significant Konatsians:

- Tapion

 Kyonshi (Spirit Doll): 

Overview:

Kyonshi are life energy given form in an inanimate object. Typically a Kyonshi is stuck to their body, if it is destroyed, they are as well. Due to their mastery of life energy, they excel with both ki and magic.

History:

Racial Abilities/Characteristics:


 * As Kyonshi are generally dolls or figurines, getting close enough to one would tip off most organics that they weren't exactly 'normal'. Facial features are normally difficult for them to emulate, if their facial 'tissue' even allows for it.
 * Though inanimate objects physically, their inherent connection with life energy makes them extremely susceptible to fits of empathy and emotion, with normally calm and level headed individuals able to quickly gather power for spectacular displays of ki.



Transformations:

Esper Form: 1.5x BP

Significant Kyonshi:

 Majin (Rare): 

Overview:

Majin are chaos energy given form. Though not inherently evil, their uncapped limit for deconstruction and regenerative ability makes them potential weapons of mass destruction. Usually Majin are controlled through their extremely limited intelligence, though a Majin could theoretically gain enough intelligence through absorbing others. As magic typically forms Majins, their Witch or Wizard would also have a way to control their Majin should something go wrong.

History:

Racial Abilities/Characteristics:


 * Bubblegum in texture, with a tendency to stick rather than grab onto objects when needed. Their rubber like body can extend and reshape into several different forms of various different densities.
 * Will expel steam from various holes across their body when angry or otherwise gathering Ki.
 * Loves food, and though sweets are normally a sure fire way to get them going, some Majin prefer other foods.



Transformations:

Nothing

Naming Convention:


 * Due to their intelligence or otherwise not caring, Majin will typically have a name that a child could pronounce, specifically when it comes to softer tones like "Buu" or "Boo". As they are created through magic, they also tend to be named either after a spell or mystical piece of folklore.

Significant Majin:

- Buu

 Makyan (Makyo-jin): 

Overview:

Makyan are originally from planet Makyo, a rogue celestial body that fed its inhabitants a fruit capable of empowering them for the rest of their lives. Though its not known why, Makyans were expelled from the planet onto Earth. Occasionally, the Makyo Star will pass by Earth and empower its migrant people, the event coming to be known as the Makyo Dawn. During the Makyo Dawn, the Makyo Star acts a dimmer second sun during the day, and a constant dull red hue in the sky at night.

History:

Racial Abilities/Characteristics:


 * Serpent like in appearance, with sharp canines and pointed ears. Has a range of both vibrant and pastel colors for their skin
 * Only eats fruit.



Transformations:

Super Form: Though many races can preform the "Expand" technique (using Ki to bolster your raw physical capabilities for a short period of time), Makayan have a natural aptitude with the ability, to the point of it being its own 'evolution' in Makyan combat potential. Their physical capabilities are not only made much larger, Makayan also retain more speed in their transformation, easily becoming an unstoppable juggernaut, especially during the Makyo Dawn.

Makyan Evolved: 1.5x BP

Naming Convention:

Typically a Makyan would be named after anything that may 'spice' up the tastes of a dish. Condiments like Mustard, Ketchup and Mayo. Spices like Salt, Pepper and Jasmine. Ingredients like Vinegar etc

Significant Makyo:

 Namekian: 

Overview:

As Namekians can feed on water and sunlight alone, they tend to find their quiet life on Namek peaceful. Their cultures typically form around their longevity and mystical arts, realizing that pain is more of a temporary and unnecessary thing to have. Though usually passive, some Namekians pride themselves in having a pure mind and body, housing great potential as fighters and magicians alike.

History:

Namekians are cucumbers with feelings. Change my mind.

Racial Abilities/Characteristics:


 * Typically considered forbidden, Namekians have the ability to fuse with each other under certain circumstances and with proper training.
 * Also considered less than ideal, some Namekians have done the opposite, choosing to separate themselves with fission into two polar opposite individuals.
 * Namekians are naturally very fast healers, but can also regenerate entire limbs if given enough energy and effort.
 * As they are more or less a collection of water and Namekian "matter", Namekians can extend their limbs impressive distances to both attack and create distance.
 * Namekians have a very specific range of frequency that can give them incredibly powerful headaches (Actually, all things have a resonance frequency and your brain could also have one), this range can change depending on the size of the Namekian at the time. By incredible coincidence, the whistling of an adolescent Human-Saiyan hybrid is the exact right frequency to take advantage of such a flaw.



Transformations:

Giant Form: 1.2x BP

True Evil (Slug): 1.75x BP

Naming Conventions:

Significant Namekians:

- Slug

- Naaaaaaail

- Piccolo

 Oni: 

Overview:

Onis are mystical people living in the AfterLife. They are considered as balancing guardians as they usually patrols in the Checkpoint to avoid souls conflicts.

History:

Racial Abilities/Characteristics:

Onis are strong! That's it.

Transformations:

Full Power: 1.5x BP

Significant Onis:

- Yema

 Pikkon: 

Overview:

Pikkon are cucumber aliens. I don't know what more you want me to say.

History:

Racial Abilities/Characteristics:

Those are the real space cucumbers.

Transformations:

Ascended Pikkon: 2.3x BP

Significant Pikkons:

- Pikkon himself

 Puar: 

Overview:

Those little creatures usually live in the wilderness, scared of the human they can morph into everything, people and objects.

History:

Racial Abilities/Characteristics:

They can morph into everything.

Transformations:

Pissed-Off: 2x BP

Significant Puars:

- Puar himself

 Saibaman: 

Overview:

Saibamens are plants people, they are mostly tiny warriors used by saiyans for training purposes or easy wipe out of a weak population

History:

Racial Abilities/Characteristics:

Ask Yamcha!

Transformations:

Annoyance: 1.2x BP

Significant Saibamens:

- Saibamens themselves

 Saiya-jin (Saiyan): 

Overview:

Saiyans are a proud warrior race that once lived on planet Sadala. Proud as they are, discord and conflict between Saiyans caused the destruction of all life on the planet, a small contingency of their people shot off into space as a last ditch effort to survive before succumbing to the rest of their race's fate. This ship crash landed on Planet Plant, the homeworld of Tuffles.

History:

Racial Abilities/Characteristics:


 * Brown monkey-like tail and generally sharp canines. Saiyans typically have enhanced senses attributed with hunting, such as better smell and hearing.
 * Saiyan tails are extremely fragile weak-spots for their hosts until trained around. Saiyans can go from barely allowing someone to grab their tail to strangling someone to death with it.
 * Saiyans attribute power with everything, especially when it comes to their caste system. Infants are tested for overall health and physical capabilities to get a better understanding over their overall powerlevel. With this data, Saiyans assign various classes for members of their race to be in for the rest of their lives. Though archaic, and perhaps a victim of self fulfilling prophecy, these classes do seem to show correlations in both natural 'talent', as well as how far some members of the race can push themselves.



Transformations:

Super Saiyan: 3x BP

Super Saiyan Ascended: 2x BP

Super Saiyan 3: 1.5x BP

Super Saiyan 4: 1.2x BP

Ikari: 1.5x BP

Super Saiyan (Legendary): 2x BP

Legendary Super Saiyan: 2.1x BP

Significant Saiyans:

 Tsufuru-jin (Tuffle): 

Overview:

Tuffles are the most intelligent race in the Universe, and they have a plaque to prove it.

History:

Racial Abilities/Characteristics:


 * I don't know if Tuffles in this version are cat girls or basically all white humanoids otherwise indistinguishable from Humans. Have you seen Staff Officer Black by the way? Jynx called. Yikes.



Transformations:

Significant Tuffles: